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Dead Ops Pindu

Design Document

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ROLE

Technical Designer 

DESCRIPTION

A top-down shooter where you have to survive waves of the undead. As this was a solo project, I was able to design and implement all of the features within the game. The main focus on this game was to create interesting Top-Down Zombie Shooter mechanics which the player is able to use and defeat waves of zombies. I was able to make use of different design patterns to not only optimize but improve efficiency and development of the game.   

YEAR

2023

GENRE

Top-Down Shooter

PLATFORM

PC

Gameplay Video

Mechanics & Features Implemented 

Player

Weapon System

Enemy AI

  • Top-Down Movement 

  • Rotates Towards Mouse

  • Health System

  • Shooting

  • Reload

  • Ammo

  • Weapon Swapping

  • Basic Melee Enemy

  • Projectile Enemy 

  • Mini-Boss Enemy 

  • Health System

  • Fast Enemy 

Misc

  • Advance Wave Spawner with Scriptable Objects 

  • Shop System - Buy various items 

  • Money System - In Game Currency 

  • Pickups - Health, Weapon, Weapon Boosts, Ammo

  • UI Implementation - Main Menu, Tutorials and In Game Screens

  • Sounds & VFX implementation

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