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Operation 6.25.16
Design Document

ROLE
Technical Designer
DESCRIPTION
I worked on this game as my Final Year Project, I was able to explore many systems within Unreal Engine 5, which helped me create this Survival Horror experience. As this was a solo project, I worked on all the aspects in this game including AI, Player Character, Pickups, Ladder System, Knockdowns System , Weapon System.
YEAR
2024
GENRE
Survival Horror
PLATFORM
PC




Playthrough
Features & Mechanics Implemented
Player Character
Weapon System
Enemy AI
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Third Person Movement
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Sprinting
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Crouching
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Mantling
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Knockdowns
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OOP Oriented Design
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Aiming
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Reloading
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Shooting
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Swapping weapons
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Ammo
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OOP Oriented Design
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Basic Enemy
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Ranged Enemy
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Sword Enemy
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Boss Enemy
Misc
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Health System
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Procedural Ladder System
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Pickups
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Doors and Triggers
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UI
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